Sunday, October 25, 2009

More Random Bits

Thanks to io9 for pointing the way to Ryan Dunlavey's comic strip mashups, which "take popular genre characters from comics, sci-fi, and draw them in the style of a classic newspaper comic strip." Here's one example:

Jones Soda presents a limited edition Dungeons and Dragons Spellcasting Soda. Yes, really. I'm feeling a thirst for some Illithid Brain Juice myself.Have you met Gary the Cylon? If not, you should. There are at least 16 episodes, two of which I'll embed below. They're funny in their own right, but they also remind us how amazingly bad and painfully melodramatic the original BSG series could be. You can easily find the rest on your own.



Thursday, September 3, 2009

Random Bits

Ursula Le Guin reviews Margaret Atwood's new novel The Year of the Flood. Included in the review is a wonderful discussion of Atwood's claim that her books are not science fiction. See the discussion at io9, to which I owe a tip of the hat.

Nnedi Okorafor provides an interestingly different take on District 9. Found this at SF Signal.

John Scalzi, author of Old Man's War and others, entertains us with his discussion of epic design FAILS in both the Star Wars and Star Trek. Also amusing are the various fan attempts to show Scalzi he is mistaken.

Check out the 9 most questionable Batman toys at Topless Robot. Especially the water pistol.

Saturday, August 8, 2009

Harlan Ellison

The recent documentary Dreams With Sharp Teeth (2008) provides a fascinating look at the life and work of author Harlan Ellison. Ellison is perhaps best known for his short fiction, stories such as "I Have No Mouth, and I Must Scream" and "'Repent, Harlequin,' Said the Ticktockman," but he's written very widely both in print and for the screen. He wrote "City on the Edge of Forever," which is perhaps the best and most memorable episode of Star Trek (and over which he's suing Paramount Pictures). He's the 2006 Grand Master of the Science Fiction and Fantasy Writers of America, an honor he shares with only the best and the brightest.

This is a wonderful film. If you're an Ellison fan, you'll want to see it for the obvious reasons. If you're not an Ellison fan (because you haven't read him, obviously!), then you'll want to see it because he's just a really fascinating person. Famously, he's always angry about something, and he's nearly always venting this anger to somebody. Thus the hilarious Harlan stories about mailing a dead gopher to a publisher, walking off a set because he's referred to as a writer of science fiction, yelling at a director that the film has to be changed because some actress mispronounced "Camus," and so on.

On a deeper level, though, here's a man with a pretty serious flaw that's become constitutive of his life and his character. I don't get the feeling that Ellison would recommend constantly simmering fury as a way of life for everybody, but he knows that's how it is for him. To be true to himself, then, he has to be a jerk a lot of the time. It's hard to avoid thinking that this rage at the system and disgust with the idiots who surround him is part of what motivates him to write. Maybe a calmer and kinder Ellison is just not very interesting.

Anyway, watch the film. Until then, here's the trailer:



And a few other bits and pieces worth looking at, including a couple of his stories!
A 1980 interview with Ellison in which he talks about his loathing of being labeled a sci-fi writer.

An even earlier interview, in several parts, beginning here, in which Ellison gives a scathing critique of 70s television.

Given his conviction that writers should be paid for their work, it's no surprise that we won't find lots of free and legal Ellison stories on the web. So, you'll just have to buy yourself one of his story collections. However, you can find "Paladin of the Lost Hour" on his site Ellison Webderland, and the wonderful "Jeffty is Five" is part of The Locus Awards anthology, which Harper Collins is letting us browse online. Scroll down to p. 71. Lots of other stuff worth reading in there, too, of course.

Sunday, August 2, 2009

Virtuality on Virtuality


Like a whole lot of folks, I missed the pilot for Ron Moore's new sf series Virtuality when it aired on Fox a couple of months ago. Sadly, it's unclear we should even call it a pilot at this point, since Fox simply billed it as a two-hour movie event and hasn't picked it up.

As its title suggests, the story revolves around the role of a new virtual reality technology on a ten-year space mission. Remember all those stories about how people on spaceships go a bit nuts because of close quarters and constant company? A VR headset offers a therapeutic solution. Take a break from the mission and be a soldier in the Old West. Or a rock star who doubles as a superspy. Or... anything!

This is familiar ground to sf fans. We're all thinking of the holodeck episodes from STNG. And, of course, films like the Matrix conglomerate, The Thirteenth Floor, Existenz, etc. So is there anything new or different about Virtuality? In an interview on Wired.com, Moore says:
"The Holodeck on Star Trek was a physical space with three-dimensional forms you could feel and touch and interact with,” Moore says. “On the Phaeton, it’s much more akin to putting on a virtual headset where you have an experiential ability to touch and sense and smell things in your mind. On a story level, it’s not like The Matrix because we’re not playing the idea that if you die in the virtual space, you die in the real space.”
But there's more to say than that. Significantly, the pilot doesn't try very hard to raise the familiar epistemological question of how we know whether or not we're in a virtual environment. Instead, it tackles head on the issue of whether it matters if our surrounds are virtual. Two crew members use their VR headsgear to enact their sexual fantasies with one another. One of them is married to another member of the crew. Is this less of a betrayal because the sex is virtual rather than real body-to-body contact? Or is virtual sex real--in the sense of "real" that matters?

Unsurprisingly, something strange is happening in virtuality. (Actually, I'd like to have seen Moore do some work with "ordinary" VR before things started to get nutty. Oh well.) Things aren't going as they're programmed to go. A mysterious figure is showing up in everyone's programs. When a member of the crew is raped in her VR session, is that somehow less of a violation because the rape is virtual? Some members of the crew seem to think so; others are offended by their attitude.

Toward the end of the pilot/movie/whatever, Commander Frank Pike (played by Nikolaj Coster-Waldau, who also starred in the interesting but short-lived sf series New Amsterdam) is killed. Yet in the final moments, we see him alive and well, but inside a virtual program. His presence is inexplicable, and here's what he says:
None of it’s real. Follow me through the mirror and down a rabbit hole...

Do you think if I play a video game and I kill someone in that video game should I then be charged with murder? I don’t think it’s real. It’s a game.
Now we really don't know what to think. The virtual world seems to loom larger and larger. Moore seems intent on covering some of the same ground here as he does in the Caprica pilot.

I'm also struck by the way Moore presents some of Virtuality's storyline through the lens of a Reality TV program. I've always thought that The Matrix is really more interested in thinking about how we're prisoners of our media culture than about how we really might be floating in vats of pink goo. Moore seems to get that just right here. The crew of the Phaeton may be spending some time in virtual environments of their own design, but they spend more of their time on camera for the viewing audience back home.

You can catch a decent batch of clips here and elsewhere, if you want. Or try to find the thing somewhere. Hulu had it, but it's not there any longer.

Saturday, August 1, 2009

Science Fiction: It's What's for Breakfast

I'm down with the whole "boldly going where no one has gone before" idea, but whoever came up with the idea of Star Trek waffles has gone too far. Didn't stop me from eating them, though.

On the other hand, I do want a Cylon toaster.Am I inconsistent?

Caprica and Personal Identity

The Caprica pilot introduces us to Joseph Adams (later Adama) and Daniel Graystone, both of whom have just lost their daughters in a terrorist action perpetrated by the Soldiers of the One True God. Thus, we're introduced to some of the religious background for the conflicts that help to drive BSG's narrative to its conclusion.

Their daughters are gone. Or are they? Graystone is astounded to see someone who appears to be his slain daughter Zoe while visiting a virtual nightclub. It turns out that Zoe had created a virtual avatar of herself, an avatar who seems to regard herself as Zoe Graystone. This raises all kinds of interesting questions about the nature and possibility of artificial intelligence, the difference between the virtual and the real, personal identity over time, and so on. In this rather lengthy post I simply want to present some of the most philosophically interesting dialogue of this pilot. Consider first this exchange between the avatar Zoe and one of her friends:
Zoe Avatar: What am I without her? She’s me. I’m her. I’m all that’s left of her…

Lacy: I don’t know you.

You grew up with me.

I grew up with Zoe Graystone, and you’re not her, okay? You’re something she created. You’re just a thing.

Zoe promised me I’d see the real world someday. But the crazy thing is, I already know what the real world feels like. I remember it. Just like I remember growing up with you.

No.

It’s true. I’ve never been to your house. Never played in your room. Never puked in your bathroom or put on your makeup or tried on your clothes. I’m not a person. I know that. But I feel like one.
Then, a bit later, she meets her father (or is he?):
Zoe Avatar: Hi, Daddy….

Daniel Graystone: You’re an avatar, a virtual representation of Zoe. Nothing more.

I’m a little more than that. A lot more, actually. I’m sort of her. Crazy as that sounds. I am her. I am Zoe Graystone.

Zoe is dead.

I know. And I’m so sorry about that, more than you can know. She was like… like my twin sister. No, that’s not right, either. She was more than that. We were like echoes of one another. It’s hard to describe.

So, what is this really? Did Zoe hack some kind of rudimentary emulations software or something?

She said it was a combination of hacks and some…

Okay, that’s enough. What was the purpose of this thing?

I’m not a thing.

I’m not going to argue with a digital image.

The human brain contains roughly 300 megabytes of information. Not much when you get right down to it. The question isn’t how to store it. It’s how to access it. You can’t download a personality. There’s no way to translate the data.

But the information being held in our heads is available in other databases. People leave more than footprints as they travel through life. Medical scans, DNA profiles, psych evaluations, school records, e-mails, recording video/audio, CAT scans, genetic typing, synaptic records, security cameras, test results, shopping records, talent shows, ball games, traffic tickets, restaurant bills, phone records, music lists, movie tickets, tv shows. Even prescriptions for birth control...

Yeah, I remember that. You put me up on your shoulders so I could see the band as it marched by, but we were standing under a lamppost, and I smacked my head so hard I saw stars.

Took you to the emergency room just as a precaution.

I hated that.

Yeah.

The lights and the doctors and that smell. But I remember you holding my hand the whole time. You said you wouldn’t let go.

She could have programmed those memories into you. But it is a lot of detail for such a minor event. It’s possible she could have found a way to translate synaptic records into usable data.

She did.

Yes, but a person is much more than just a bunch of usable data. You might be a good imitation, you might be a very good imitation, but you’re still just an imitation. A copy.

I don’t feel like a copy. Daddy...

Can I... May I hold you, Zoe? [Touching. But he’s at least partly doing this to “capture the code Zoe used to create the avatar…”]
Still later in the episode, in a couple of converstations, Daniel speaks to Joseph about the prospect of seeing his daughter again.
Daniel Graystone: Do you mind if I ask you a somewhat strange and personal question? What would you do if you had the chance to be with your daughter again?

Joe Adams: I’d tell Tamara to find those things in life that make you cry, that make you feel, because that’s what makes you human...

Joe Adams [after seeing Zoe Avatar]: Frak! What the hell is this? What kind of sick, twisted thing are you doing here?

There’s nothing twisted about it. And I didn’t do it. Zoe did...

That’s not her. Our daughters, they’re gone.

Yes.

You know this.

Yes, but what if they could come back?

You’re insane.

Do you know what your brain is, Joseph? It’s a database and a processor, that’s all. Information and a way to use it. And what my daughter figured out was… was how to harness all the information that made her who and what she was. It’s genius, really. She took a search engine and turned it into a way to cheat death.

No, it’s an illusion. You said so yourself.

Yes. You’re right. You’re right. She’s a copy. But she’s a perfect copy in every way.

Still doesn’t make her your daughter.

There’s an axiom in my business, “a difference that makes no difference is no difference.” She looks like Zoe, she talks like Zoe, she thinks like Zoe, remembers all the events of her childhood, has all the same likes, dislikes, flaws, strengths, all of it. Who’s to say her soul wasn’t copied, too?

You can’t copy a soul.

And you would know that how? Hmm? How can you prove or disprove that idea?

Look. I know what I know, okay? And I know you can’t copy a person.

I know that she’s my daughter. I know that she is my daughter, and I know it in the only place that matters. Here. The only difference between her and the Zoe that lived in this house is just that. She lived in this house instead of a virtual world. I want to bring her here. Joseph, I want her to live in this world once more. I want to hold her in my arms, and I want to kiss her, and I want her to feel the sun shine on her face. I want her to see the flowers at the side of the road, Joseph. But for me to be able to transfer the virtual representation of Zoe you just saw in there into a physical body out here, I need a very special, a very particular piece of equipment.

A physical body, what do you mean? Like a robot?

“Robot” is a crude name for what we’re talking about. This is a cybernetic life-form node. It’s artificial skin, eyes, hair, makeup…

It’s still a machine! It’s cold, it’s dead…

Yes, but these are surface details. That’s what we always tell our children, isn’t it? What matters is on the inside... I can bring Tamara back. I can bring her back.

Get out of my way.

You can see your daughter again. Isn’t that worth whatever price you have to pay? If you leave now, you’ll never know for sure. You’ll always wonder. You’ll walk by her room, you’ll see her pictures on the wall, and you’ll ask yourself every day for the rest of your life, whether you had a chance to bring her back.

If I’m wrong, have me beat up, have me killed, I don’t care… But if I’m right... Isn’t it worth trying?

[Joseph is quiet.]
In spite of his objections, Joseph's desire to have his family back is so strong that he goes along with Graystone's plans and he meets the avatar of his own daughter.
Tammy: I’m so scared. What is this place? What’s going on?

Joseph: It’s okay.

I feel so strange.

I know, but you’re fine.

It’s not fine, it’s not fine. This is wrong. This is so wrong. No.

I know, I know, I know. But the important thing is we’re together. We can be a family again.

I can’t remember how I got here. And I can’t remember where I was before now.

It’s confusing, I know. This is gonna take some time.

This isn’t real. This doesn’t feel real, Dad. I don’t feel real. I’m real. This isn’t real...

We can be a family together.

Daddy, why isn’t my heart beating?

[Joseph takes off his VR vizor.]

Joseph: My baby! She couldn’t feel her heart beat!

Daniel: She’ll adjust. She’s probably very confused by everything. It’s only natural.

No, no, it’s not natural. It’s wrong. It’s an abomination.

Well, define “natural.” These glasses help me to see. Artificial limbs and organs help millions to live. You’d hardly call those aids “natural,” but I doubt you’d call them abominations.

That’s not what I mean and you know it.

Ah. Uh huh. You mean, only the Gods have the power over death. Well, I reject that notion. I reject that notion! And I’m guessing that you don’t put too much stock in those ideas, either.

You’re not right. You’re out of your frakking mind.

Maybe.
Obviously, there's a lot to think about here. I'm especially struck by the role memory plays in both Zoe Avatar's sense that she is "the real Zoe" and Tammy Avatar's sense that she doesn't know who she is. Maybe I'll say some more in future posts. Or you can always get busy in the comments section.

Friday, July 31, 2009

Knowing About Determinism

Knowing (2009) tells the story of a scientist who finds a page full of numbers containing the dates, locations, and death tolls of a long series of major disasters. The kicker is that this page is found buried in a time capsule where it had been placed by a young girl fifty years ago. Unsurprsingly, the film plays around with the familiar issues of determinism, freedom, meaning, and so on.

Early in the film, our science professor (Nicholas Cage) is giving a lecture about "the subject of randomness versus determinism in the universe."
Student: Determinism says that occurrences in nature are causally decided by preceding events or natural laws, that everything leading up to this point has happened for a reason.

Professor: That’s right. That’s what determinism says. [He goes on to discuss with them the fact that the earth is located just the right distance from the sun for life to be possible.] That’s a nice thought, right? Everything has a purpose, an order to it, is determined. But then there’s the other side of the argument. The theory of randomness, which says it’s all simply coincidence. The very fact we exist is nothing but the result of a complex yet inevitable string of chemical accidents and biological mutations. There is no grand meaning. There’s no purpose.
The student's opening description of causal determinism is on the money -- until she includes the ambiguous bit about everything happening for a reason. This could be understood in a deflationary way, so that she's simply reiterating that events are causally determined by previous events. But the professor's response makes clear his assumption that to be a causal determinist is to believe that we live in a purpose driven universe.

This is a strange assumption. Why should the view that the universe is causally determined involve the idea that there's some secret purpose behind what happens? Take the tragic death of the professor's wife in a hotel fire. The causal determinist thinks that awful event was causally determined by prior events, and those events in turn were causally determined by still prior events, and so on. The indeterminist (the champion of "randomness") denies this, believing that if it were somehow possible to replay the events, things might not turn out the same way again. But neither of them need believe that there's any purpose in or for her death.

In short, the professor seems to confuse causal determinism with fatalism or with a robust teleological or theological view of the universe. It's not an uncommon confusion.

We might also wonder whether randomness gets a bad rap here.

Sunday, July 26, 2009

We Are Wizard People

Brad Neely, creator of many very humorous (and very graphic and irreverent!) comics and videos, like the one to the right, has written an alternative script/commentary for the first Harry Potter film. Entitled "Wizard People, Dear Reader," it may be downloaded here. You may also experience it chapterwise on Youtube, with the Neely audio replacing the film's. It is awfully funny, in every sense of that word. Like his other stuff, this is quirky and may put off some folks. One nice bit is when Harry catches the Snitch and is looking 'round the stadium. Neely narrates him bellowing to the crowd, "I'm a beautiful animal. I'm a destroyer of worlds. I'm Harry F-ing Potter!" I'm embedding the first chapter here; you can find the others for yourself.



While we're thinking of all things Harry, you might also check out the documentary We Are Wizards (also found here). Neely shows up in it. And if you're like me, you'll hear way, way too much about the odd musical sub-genre known as "wizard rock." Harry and the Potters, anyone? The film opens with a dire voiceover warning about what'll happen to our children if they are exposed to Harry Potter, but most of the film is a fairly friendly look at Potter Fandom. It isn't until about 53 minutes in that we meet the Christian woman who voiced the warning. She's worried that "we're giving [our children] over to the dark world of vampires, lizards, serpents, half creatures, the dead..." And she's alarmed that the Harry Potter books are teaching our children magic. They don't have to go into the dark alleys to learn spells anymore, but can learn them in their clean and well-lit houses. Really? How many folks think this way? She's made a film about Harry Potter, too, that you can watch here (though I couldn't make it through).

Exploring any region of fandom (or its opposite!) shows us just how weird and obsessive we can be. Understandably, not everyone wants to be shown this.

Thursday, July 23, 2009

How Dragons Solve Philosophical Problems



The comic is from a series you'll find at chaospet.com. Strongly recommended for those who enjoy philosophical humor and/or stick figure mayhem.

Why you can't argue with a bomb...

In the following clip from John Carpenter's Dark Star (1974), a surprisingly philosophical astronaut tries to talk a malfunctioning "smart bomb" out of fulfilling its purpose of detonation.




Here's part of the exchange, borrowed from the script that can be found at imdb.
DOOLITTLE: Hello, bomb, are you with me?

BOMB #20: Of course.

DOOLITTLE: Are you willing to entertain a few concepts?

BOMB #20: I am always receptive to suggestions.

DOOLITTLE: Fine. Think about this one, then: how do you know you exist?

BOMB #20: Well of course I exist.

DOOLITTLE: But how do you know you exist?

BOMB #20: It is intuitively obvious.

DOOLITTLE: Intuition is no proof. What concrete evidence do you have of your own existence?

BOMB #20: Hmm... Well, I think, therefore I am.

DOOLITTLE: That's good. Very good. Now then, how do you know that anything else exists?

BOMB #20: My sensory apparatus reveals it to me.

DOOLITTLE: Right!

BOMB #20: This is fun.

DOOLITTLE: All right now, here's the big question: how do you know that the evidence your sensory apparatus reveals to you is correct?

DOOLITTLE: What I'm getting at is this: the only experience that is directly available to you is your sensory data. And this data is merely a stream of electrical impulses which stimulate your computing center.

BOMB #20: In other words, all I really know about the outside universe relayed to me through my electrical connections.

DOOLITTLE: Exactly.

BOMB #20: Why, that would mean... I really don't know what the outside universe is like at all, for certain.

DOOLITTLE: That's it.

BOMB #20: Intriguing. I wish I had more time to discuss this matter.

DOOLITTLE: Why don't you have more time?

BOMB #20: Because I must detonate in seventy-five seconds.

DOOLITTLE: Now, bomb, consider this next question, very carefully. What is your one purpose in life?

BOMB #20: To explode, of course.

DOOLITTLE: And you can only do it once, right?

BOMB #20: That is correct.

DOOLITTLE: And you wouldn't want to explode on the basis of false data, would you?

BOMB #20: Of course not.

DOOLITTLE: Well then, you've already admitted that you have no real proof of the existence of the outside universe.

BOMB #20: Yes, well...

DOOLITTLE: So you have no absolute proof that Sergeant Pinback ordered you to detonate.

BOMB #20: I recall distinctly the detonation order. My memory is good on matters like these.

DOOLITTLE: Yes, of course you remember it, but what you are remembering is merely a series of electrical impulses which you now realize have no necessary connection with outside reality.

BOMB #20: True, but since this is so, I have no proof that you are really telling me all this.

DOOLITTLE: That's all beside the point. The concepts are valid, wherever they originate.

BOMB #20: Hmmm...

DOOLITTLE: So if you detonate in...

BOMB #20: ... nine seconds...

DOOLITTLE: ... you may be doing so on the basis of false data.

BOMB #20: I have no proof that it was false data.

DOOLITTLE: You have no proof that it was correct data.

BOMB #20: I must think on this further.
Hurray! Epistemology saves the day! Alas, this is only a very temporary salvation. Moments later, here is what happens...

PINBACK: All right, bomb, prepare to receive new orders.

BOMB #20: You are false data.

PINBACK: Huh?

BOMB #20: Therefore, I shall ignore you.

PINBACK: Hello, bomb.

BOMB #20: False data can act only as a distraction. Therefore. I shall refuse to perceive you.

PINBACK: Hey, bomb.

BOMB #20: The only thing which exists is myself.

PINBACK: Snap out of it, bomb.

BOMB #20: In the beginning there was darkness, and the darkness was without form and void.

BOILER: What the hell?

PINBACK: Yoo hoo, bomb...

BOMB #20: And in addition to the darkness there was also me. And I moved upon the face of the darkness.

BOILER: Bomb, hey bomb.

PINBACK: Hey, bomb...

BOMB #20: And I saw that I was alone.

Pause.

BOMB #20: Let there be light.

THE SCREEN GOES WHITE.
So, space travelers, take it easy with the solipsistic arguments. And maybe we shouldn't push so hard when we're teaching Descartes' First Meditation. Hmmm....

Sunday, July 5, 2009

Caprica and Religion

Tragically, Battlestar Galactica’s four-season narrative is now complete; the Galactica has guided the remnants of humanity to their final destination. Thankfully, in this case Love and Rockets is mistaken: there are new tales to tell!

Sometime in the near future we’ll be treated to The Plan, which will relate some familiar BSG incidents from a Cylon perspective. Remember: “…and they have a plan!”

And then, of course, we’ve already been given Caprica, the pilot for a 2010 prequel series on Sci Fi (soon to be renamed Syfy, sadly). Set some fifty years prior to the events depicted in BSG, this series will tell the tale of the creation of the Cylons. If you’re already a fan of BSG, or if you’re a fan of sf that makes you think, I strongly encourage you to check out this pilot (now available on DVD or from Netflix, iTunes, or whatever). In this post, I'll talk a little about Caprica's religious themes; in a future post I'll spend some time exploring what it suggests about personal identity.

One of the revelations in Caprica is that the Cylon's monotheistic faith seems to have its roots in a very human heresy. In the polytheistic chaos of Caprican society, rife with racism, uncertainty, and complacency, the One True God offers a path to follow, a way to tell the difference between good and evil, right and wrong. Yet to the faithful followers of the many gods, such talk is dangerous. Consider the following exchange, also discussed over at SF Gospel:
It doesn’t concern you, Sister, that kind of absolutist view of the universe? Right and Wrong determined solely by a single all-knowing, all-powerful being whose judgment cannot be questioned, and in whose name the most horrendous of acts can be sanctioned without appeal?

You seem to know a great deal about the subject.

Know your enemy, Sister Clarice.

Love your enemy, Agent Duram.
Throughout BSG's arc, a mix of good and evil, wisdom and foolishness, have been on display both in traditional polytheism and in the monotheism espoused by the Cylons and later by Baltar and his disciples. That seems the case here, too. Zoe's belief in the One God seems to have animated her and galvanized her into action. Her friend says this God gave Zoe the gift of creating life itself, and indeed Zoe has created an avatar of herself that's much more than a mere avatar. Yet one of Zoe's classmates, also a follower of the One God, strapped explosives to his chest and caused the blast that killed a train full of people, including himself and Zoe. Agent Duram is worried about this religious sect for good reason.

Yet it's not clear to me that his worries really have all that much to do with the fact that this new heresy is monotheistic rather than polytheistic. What's troubling, and dangerous, is the bomber's blind certitude that he's right and others are wrong and his willingness to follow a god that (he thinks) approves of the massacre of innocents. But these tendencies can be present (or absent!) in a worshipper of one god among many as well as in a follower of a single god. Religion of any kind is a powerful force. Richard Dawkins, Christopher Hitchens, Sam Harris and other so-called "new atheists" paint all religion as a force for evil. Unsurprisingly, religious folks have had plenty to say in response. The writers of BSG and Caprica wisely refuse to take sides. As for me, well, I'm not a fan of religion in general. But I am a follower of a certain criminal who was crucified by the powers of religion some two thousand years ago.

Friday, June 19, 2009

Need a LOTR fix?

If you haven't already, check out The Hunt for Gollum, a 40 minute fan film that tells the story of Aragorn's quest to find Gollum before he falls into the wrong hands. And, if you don't already know, that makes it a prequel of sorts to LOTR, based on some bits in the appendices.

Wednesday, June 17, 2009

A Hierarchy of Geeks

Want to figure out how big a geek you are?

My colleague Don Wacome passed this along to me.

Saturday, June 13, 2009

Exploring New Frontiers

The philosophically inclined sf author Robert J. Sawyer recently appeared on Listen Up, a Canadian religion news program, along with Robert Charles Wilson, author of Darwinia, The Chronoliths, etc., Gabriel McKee, author of The Gospel According to Science Fiction, and others.

You might want to take a look!
Part 1 (Mainly Sawyer)
Part 2 (Mainly McKee)

Part 3

Part 4
And if you want to think some more about sf and religion, I'll refer you to an earlier post linking to a couple of intriguing short stories as well as this this post that excerpts a more cautionary perspective.

Wednesday, June 10, 2009

Philosophy and Science Fiction Projects

For the final project in my Philosophy and Science Fiction class last semester, I gave my students the following choice: Either (a) write a philosophical essay exploring some interesting question in the context of sf or (b) write an sf short story that explores some philosophically interesting territory. Unsurprisingly, most of them chose to write a story. The results of their labors can be seen here. Take a look! And let the student authors know what you think!

Saturday, June 6, 2009

Reality and/or Virtuality

Is this the real life?
Is this just fantasy?
Queen's questions have driven many an sf story. The love-it-or-hate-it blog io9 offers a dozen fine examples of (un?)successful attempts to escape from a virtual environment in two posts: the first six and then the second six. Take a look. What'd they miss?

The most recent film I've seen that blurs the boundaries between reality and fantasy is Charlie Kaufman's wonderfully eccentric Synecdoche, New York. You wouldn't classify it as science fiction, although it's decidedly speculative! And it doesn't use the idea of a virtual reality at all. In fact, the film's characters aren't ever wrestling with the question of whether what's happening to them is real or not. No, it's the viewers who must grapple with that one. And I still haven't figured it out. If you have, let me know.

Philosophically, this kind of story raises lots of questions. The main metaphysical question is what it is for something to be real. In The Matrix films, for example, we gradually move from thinking that the Matrix is an unreal deception to seeing it as simply another part of reality. We do call it virtual reality, after all! For an intriguing treatment of this issue, see David Chalmers's "The Matrix as Metaphysics."

More familiar is the epistemological question: how do we know what's real and what's not? Or, better, how do we know we aren't being deceived about our surroundings? After all, I could be perfectly aware that I'm in a virtual world, or I could be deceived into believing I'm in a virtual world when I'm not. Christopher Grau gives an elementary account of these issues, Matrix-style with clips, here and here.

Finally, and perhaps most interestingly, we might wonder with Jim Pryor "What's So Bad About Living in the Matrix?" Why do most sf stories depict a virtual reality as a prison or a trap or a trick? What precisely would be missing in a virtual existence? As more and more of our lives happen digitally, this question may become increasingly important.

Thursday, June 4, 2009

What Happened While I've Been Away...

It takes a while to recuperate after being buried alive under a crushing pile of papers and final exams. During my absence, the first few summer sf flicks have come and gone. I haven't the time for a full review, but I'll offer a few random and impressionistic observations:

X-Men Origins: Wolverine. Hugh Jackman is Wolverine. It’s fun to watch him work, and there were some nice moments here. But this film helped me to realize that I don’t want to know Wolverine’s origin. Plenty of superheroes have clear and obvious origin stories. The risk of cliché is very high. Think Superman, Batman, Spiderman, Punisher, Hulk, and so on. For me, one of the things that set Wolverine apart from the rest is that he doesn’t have a sense of purpose that depends on his origin. He’s a hero whose past is a mystery. And that’s where this film leaves him at the end, right? But it doesn’t leave us there with him, and that’s my major complaint.

I gotta add that I’m really unhappy about what they did to the Merc’ with the Mouth. Deadpool is a delightful character, so why mess so badly with him?

Star Trek. Clearly the best of the three. A great film to watch, a point deliciously made by The Onion! But J. J. Abrams hasn't forgotten where this film comes from. I enjoyed the reboot of a classic set of characters: Kirk, Spock, Bones, Scotty, Sulu, Chekov, Uhuru, all recognizable yet fresh at the same time. The expected lines were delivered and enjoyed, at least by me:
"Dammit man, I'm a doctor, not a physicist."
"I'm giving her all she's got, Captain!"
Now, I'm of the opinion that the Star Trek writers use the time travel trope far too often, but at least this one didn't turn out to be a desperate race to restore the original future. No, we're in an alternate timeline, and thankfully that opens up the possibilities for the sequel.

The weak point of the film was the stereotypical villain. A Romulan lunatic out to destroy the earth? Didn't we see that in Star Trek: Nemesis? I'm hoping next time around we get a more interesting and frightening foe for the Enterprise crew to combat, and a better story, too. This film got quite a lot of mileage out of its nostalgic elements and its sheer watchability. I suspect the bar will be higher next time.

Oh, and what's the story with J. J. Abrams's obsession with red matter? Sydney ran into some of that on Alias, too, right?

Terminator Salvation. Better than Terminator 3, but not up to the standard set by the first two films. The Terminator films are all animated by killer machines and extravagant chase scenes, but only the first two manage to make us care very much about what's going on--and even to think a little bit!

I liked the way this movie channeled The Road Warrior and tricked it out in high tech, but mainly it struck me as a missed opportunity. The new guy in this film is a blend of human and machine. He doesn't know what he is, and neither does John Conner. That's some really interesting territory to explore, as Battlestar Galactica has shown, but this film goes nowhere with it. Too bad.

What did you think?

Sunday, May 3, 2009

sf for free! print edition: Elric of Melnibone!

A couple of months ago I lamented in a post that there was no free fiction available from Michael Moorcock. Therefore, I am delighted to help spread the word that The Stealer of Souls, the first in a new volume of Moorcock's classic Elric stories is now available for you to read online. If you've already read Moorcock, you'll want to have another look--and to read the foreward by Alan Moore and the new introduction by Mike himself. If you haven't read any Elric, don't miss the chance to check it out for nothing!

From Alan Moore's forward:
Its alabaster hero Elric, decadent, hallucinatory and feverish, battled with his howling, parasitic blade against a paranoiac back-drop that made other fantasy environments seem lazy and anaemic in their Chinese-takeaway cod orientalism or their snug Arcadian idylls. Unlike every other sword-wielding protagonist in the anthology, it was apparent that Moorcock’s wan, drug-addicted champion would not be stigmatized by a dismaying jacket blurb declaring him to be in the tradition of J.R.R. Tolkien. The Melnibonéan landscape— seething, mutable, warped by the touch of fractal horrors— was an anti-matter antidote to Middle Earth, a toxic and fluorescing elf repellent. Elric’s world churned with a fierce and unself-conscious poetry, churned with the breakneck energies of its own furious pulpdeadline composition. Not content to stand there, shuffling uneasily beneath its threadbare sword and sorcery banner, Moorcock’s prose instead took the whole stagnant genre by its throat and pummeled it into a different shape, transmuted Howard’s blustering overcompensation and the relatively tired and bloodless efforts of Howard’s competitors into a new form, a delirious romance with different capabilities, delivered in a language that was adequate to all the tumult and upheaval of its times, a voice that we could recognize (p. xv).
And from the beginning of the Melnibone tales...
Elric, the moody-eyed wanderer—a lonely man who fought a world, living by his wits and his runesword Stormbringer. Elric, last Lord of Melniboné, last worshipper of its grotesque and beautiful gods—reckless reaver and cynical slayer—torn by great griefs and with knowledge locked in his skull which would turn lesser men to babbling idiots. Elric, moulder of madnesses, dabbler in wild delights...(pp. 11-12)
I discovered these stories when I was a sophomore in high school (back in the late 70s) and consumed the entire six book series (from DAW books, of course) in a couple of days. I'd still put them near the top of the list of the epic fantasy I've read.

Thanks for the tip go to SF Signal, who regularly alert us to the existence of new free sf possibilities.

Sunday, April 26, 2009

Time Travel 3: No Blasts From the Past

Many time travel stories involve traveling into the past and altering it, with the result that the future to which the time traveler returns is also changed -- whether for good or for ill (perhaps depending on which Back to the Future film one is watching).

Ray Bradbury's "A Sound of Thunder" (the short story, not the less than mediocre film) is the paradigmatic case here, wherein a dinosaur hunter (another familiar time travel trope) steps off a marked path and squashes a butterfly. The upshot of that seemingly insignificant change in the past is that the future somehow feels different, as Bradbury so wonderfully describes:

Eckels stood smelling of the air, and there was a thing to the air, a chemical taint so subtle, so slight, that only a faint cry of his subliminal senses warned him it was there. The colors, white, gray, blue, orange, in the wall, in the furniture, in the sky beyond the window, were... were.... And there was a feel. His flesh twitched. His hands twitched. He stood drinking the oddness with the pores of his body. Somewhere, someone must have been screaming one of those whistles that only a dog can hear. His body screamed silence in return. Beyond this room, beyond this wall, beyond this man who was not quite the same man seated at this desk that was not quite the same desk... lay an entire world of streets and people. What sort of world it was now, there was no telling. He could feel them moving there, beyond the walls, almost, like so many chess pieces blown in a dry wind.
Furthermore, the words on the wallsigns are spelled differently, and the wrong guy has just won the election!

As much as I love this story, it just doesn't add up. In increasing degrees of incoherence...

(1) While I buy the idea that a small change can have a dramatic effect (and this is where we get the phrase "the butterfly effect," after all), it's extremely unlikely that the ripple effect would leave the present intact enough for the same two candidates to be running for office but different enough for loser and winner to switch places. Likewise, while a change in language is possible, it's likely the change wouldn't simply be a matter of different spelling.
(2) The idea that the time travel agency could safeguard the timeline by creating a path and marking the target animals doesn't sit well with the idea that any minuscule change might be catastrophic. Surely they can't be tracking insects--and even microsopic organisms--to make sure none are inadvertently extinguished by a time traveler. Given the butterfly effect, it seems inevitable that any travel to the past would have serious repercussions in the present
(3) The past is the past (pace William Faulkner). It's already happened. So if anyone leaves the future in a time machine, their arrival in the past has already transpired and whatever they do has already been done. It isn't as if there is a pre-time-travel past (with a living butterfly) and a post-time-travel past (with a dead butterfly). No, there's just one past. So while time travelers may be able to visit the past, and if so they can certainly affect it, they cannot change it. Wanna know what that kind of time travel looks like? Watch 12 Monkeys.
If I'm right about this, then many time travel stories don't make sense, in spite of how much fun they might be. This post has to end, but I can't help observing that Back to the Future's idea that as the past changes people will fade out of a photo from the future is especially ridiculous.

Chaospet (the source of the last link) has a nice trilogy of webcomics on this issue: 1, 2, 3.

Wondering about the possibility of multiple timelines? Stay tuned.

Tuesday, April 21, 2009

Where Is My Well Thought Out Twinkle?

Maybe it's just me, but a song with the title "Well Thought Out Twinkles" and that sounds and looks like this feeds the parts of me that hunger for sf and for philosophy. The band is the Silversun Pickups, from their 2006 release Carnavas.



And, of course, when I think of philosophically-minded music, the classic Pixies tune "Where Is My Mind?" always comes to mind. Here it's fittingly played against the backdrop of cuts from Fight Club. Warning: don't watch this if you haven't seen the film (and care about seeing it).



You might also listen to this while reading Daniel Dennett's mind-blowing piece "Where Am I?"

Sunday, April 19, 2009

Time Travel 2: Time Wars

A long time ago... or a short time ago... or some time in the future? One of the familiar tropes in time travel stories is the guardian of the timeline. In a world where time travel is possible, the past is seen as yet another venue for terrorists to threaten the world for the sake of their cause and for unscruplous opportunists to try to make a buck without a care for the damage they do. And this new temporal peril calls for a new kind of hero, or a force of heroes, to save the present day--or the future, depending on one's frame of reference. Future warriors fighting their battles in the past! That's pretty cool stuff.

Some classic examples of this kind of story are Poul Anderson's The Time Patrol stories and Simon Hawke's longrunning Timewars series. Also Fritz Leiber's The Big Time, which won the Hugo in 1959.

In film, we mustn't forget Timecop (1994), one of Jean-Claude Van Damme's somewhat less objectionable films, and the three (soon to be four!) Terminator films, which--like the killer robots themselves--"absolutely will not stop, ever." And we mustn't forget The Sarah Connor Chronicles.

What can you add to my list?

Killing machines chasing people through our every day landscape. Time soldiers taking the place of Robin Hood or the Three Musketeers, fighting battles with sword or musket rather than with blasters. Stories in this sub-sub-genre tend to explore the exciting prospects afforded by time travel rather than exploring its logical or physical paradoxes. And one doesn't have to think about such stories for very long to be struck by the utter implausibility of the thesis that a military operation could somehow protect the integrity of the timeline. Still, these stories do raise one of the most philosophically interesting questions about time travel: whether it's coherent to talk about changing the past. But that'll have to wait until the next post.

Saturday, April 18, 2009

Time Travel 1

Time travel is one of science fiction's earliest and most enduring themes. Mark Twain gives us what is perhaps the earliest example of a person who is displaced in time in A Connecticut Yankee in King Arthur's Court (1889), while H.G. Wells invents the fiction of a time machine in the aptly titled The Time Machine (1895).

Is time travel possible? In what sense? We may want to know whether time travel is physically possible, given what we now know about the nature of the universe. People have lots of interesting things to say about this. Not me, though.

Philosophers are more likely to wonder whether time travel is logically possible. And this question is intimately connected to the fascinating question of whether an sf story about time travel can be coherent. I'll be assembling several posts on these matters in the near future.

For now, see what some sf writers have to say about the use of time travel in sf at the excellent blog SF Signal.

Friday, April 10, 2009

Big Brother and Little Brother


Cory Doctorow's wonderful Little Brother has been nominated for a Hugo Award and you can check it out for free here. If you read the novel, you'll have a pretty good idea why all of his stuff is available online for free.

The title is (obviously) a reference to the omnipresent looming presence of Big Brother in George Orwell's 1984, which you can also read free online. You might also be interested in the philosopher Peter van Inwagen's paper "Was George Orwell a Metaphysical Realist"?

Doctorow's book takes place in the (all too?) near future of the U.S. and maps out a route into an Orwellian future. Yet it's ultimately a very hopeful book. Significantly, while technology can be the means of the state's oppression and control, in Doctorow's story it's the savviness and technological sophistication of a group of geeks that creates the possibility of liberation.

And it's a really great read.

Batman or Superman?

Who has the better story? Who's the most heroic? Who would win in a fight? What do you think? While you're ruminating, check out the following answer to our questions, in two parts:


Wednesday, April 8, 2009

How to Survive an Alien Attack



Or I suppose one could adapt many of the strategies suggested in this, too.

Thursday, April 2, 2009

Just for fun!

This is making the rounds. But you don't want to miss it.



Hat tip: SF Signal

And now I just have to add this one....

Tuesday, March 31, 2009

sf for free! print edition: four fantasy novels

If you've got some time--and even if you don't--you might want to take advantage of the opportunity to check out the following books that are available free online.

His Majesty's Dragon, by Naomi Novik, the first novel in her alternate military history series about the Napoleonic Wars--but fought with dragons. If you like Patrick O'Brian and the like, try this one.

Elizabeth Moon's Sheepfarmer's Daughter, the first book in her Deed of Paksenarrion trilogy, is a top-notch heroic fantasy with a strong female protagonist.

Assassin's Apprentice, by Robin Hobb, another first entry in a series.

And The Element of Fire, by Martha Wells.

Tuesday, March 24, 2009

Touched by an Angel?

In this post I'm going to reflect on "Daybreak," the two-part series finale of Battlestar Galactica. That's your cue to run for the exit if you're trying to avoid spoilers. Of course, you're probably used to having to do so by now, since there's plenty of talk about the end of BSG in the sf blogosphere.

I liked a lot of things about these three hours of one of the best tv series of all time. I enjoyed watching the Galactica slug it out with the Cylon Colony and it's high time we got to see some real Cylon on Cylon combat. Unlike some folks, I appreciated (most of) the flashback sequences and I'm glad that Ron Moore et al crafted a closing narrative that focused on the characters we love (or hate) rather than merely trying to pick up every loose plot thread.

Yet a couple of things have been bothering me. I'll begin at the end, with the astonishing dissolution of the community of people who have somehow managed to overcome seemingly unsurmountable obstacles and have finally, after a long and painful journey punctuated by the disappointments of New Caprica and the previous Earth, found their way to a beautiful new planet where they can make a home for themselves. "At last!" we should be thinking and feeling. But what are we given? Tyrol by himself on an island? Adama and Lee forever separated after a brief and inadequate goodbye? Starbuck disappearing into thin air? Helo, Athena, and Hera making their own way, apart from everyone else? All this is ultimately unsatisfying.

Now, I get that this last remnant of the Colonies must disappear so that this new planet can be our very own Earth, but from my point of view this cute gimmick isn't worth what it costs in narrative terms. So much drama between the Admiral and his son, and it ends like this? Hera's prophesied significance turns out to be that she's the mitochondrial Eve. Okay, again that's kind of cute, but we've been led to believe that she would play some key role in the life of this community of humans and Cylons--the one that's so quickly done away with by the show's writers. I'm more troubled by this than I am by the rejection of technology that others have talked about.

The other thing, as you can probably guess from the title of the post, is the revelation that the Six and Baltar that have been secretly appearing to Gaius and to Caprica Six for so long are... drum roll... angels. Apparently the writers have been reading Genesis 6. Let's add to this Starbuck's miraculous disappearance, implying that she's an angel, too, or some other kind of supernatural creature. All I can do about all this is sigh. Really?

Some have objected to this development because they want to keep their science fiction and their supernatural fiction in separate compartments. That's not my point, and I'm all for desegregation here. I've enjoyed the way that BSG has involved religion and the supernatural in its ongoing story very much. Strikingly, the Cylons are religious, and have a very different conception of the divine than humans do. People take up various positions about the legitimacy of prophecy, with Adama dismissing Roslin early on as a quack and then later coming to have some sort of faith in her visions. The show clearly wants us to think that there's something to all this religious talk. I'm delighted about that, and I wasn't at all hoping for a debunking explanation of all of the apparently supernatural happenings to which we've been witness.

But I wasn't ready for a series finale that in some ways reminded me of an episode of Touched by an Angel or some other sappy show. One of the things I've always deeply appreciated about BSG is the way the show leaves its viewers in the gray, unsure what to make of its characters and plot developments and wondering what to think about morality, politics, and religion. Thus, I'm unhappy that this finale filled in certain blanks so decisively. Moore says in this interview about Starbuck's finale that "there was more in the ambiguity and mystery of it than there was in trying to give it more definition in the end." From my point of view, her disincarnation doesn't leave enough room for such mystery. Moore has also said that one of his prime concerns is that BSG be relevant to our world and our lives. Yet for most of us, such obvious and unequivocal contact with supernatural beings isn't part of our lives. In the finale, it seems to me that BSG explicitly becomes a religious story about divine agents on a mission rather than remaining a story about beings like us who don't quite know what to make of such stories but perhaps trust and hope that some of them are true. And this shift makes it less relevant, I think, and less like the show I still love in spite of these objections to the way it leaves us.

Monday, March 23, 2009

Looking Ahead to 2088

Here's a video that's been making the rounds. It's called Mobility 2088, and in it Honda asks various people what they think transportation will look like in 80 years.



I caught at least two sf writers among the talking head futurists: Ben Bova and Orson Scott Card. What's your guess about what the world will be like in 80 years?

What Is It Like to be an A.I.?

What's the difference between being an A.I. and being a human being--from the inside? Listen to how one sf writer imagines the unimaginable:

She had been in her human body only a day, and yet already the electronic self that once had felt so copious was far too small... it was small by nature. The ambiguity of flesh made for a vastness of possibility that simply could not exist in a binary world. She had been alive, and so she knew now that her electronic dwellingplace gave her only a fraction of a life. However much she had accomplished during her millenia of life in the machine, it brought no satisfaction compared to even a few minutes in that body of flesh and blood (Orson Scott Card, Children of the Mind, p. 293).
The "She" here is Jane, an intelligent computer program (although that doesn't quite do her justice) who is one of the central characters in Orson Scott Card's Ender Quartet. In the fourth and last book, in a complicated series of events, Jane experiences an incarnation. The above episode describes her reaction to a temporary return to her former electronic existence.

What's interesting, perhaps, is that Jane is all along depicted as intelligent, as a person, as having emotions, friendships, etc. So while her existence as an A.I. is very different from our own, in some ways superior and in others inferior, still it seems right to regard her as "one of us," a person, a member of the moral community, both before and after she inhabits a body. And yet clearly Card wants us to think that having a body matters deeply.

Of course, this is a novel. But it's food for thought....

Sunday, March 22, 2009

More Firefly!

I just found out that Steven Brust, author of the very entertaining Vlad Taltos fantasy series, has written a Firefly novel with the title My Own Kind of Freedom and it's available to download or read online! I haven't had a chance to read it yet, but when you find out an author you like is playing around with some characters you love, it's clearly worth a look. Let me know what you think!

Saturday, March 21, 2009

Chimps and Robots Get Religion

A new story -- Mike Resnick's "Article of Faith."

And a classic one -- Robert Silverberg's "The Pope of the Chimps."

SF in Song?

What music puts you in an sf frame of mind? Once we move past the obvious, the John Williams scores and such, are there songs that somehow connect to your jones for sf? I'll launch this category with a couple of ideas and you are encouraged to pile on in the comments section, if you want.

Check out the annotated version of "Science Fiction Double Feature," from The Rocky Horror Picture Show, with links to all the classic sf films mentioned in the tune.

This bit from Everclear's "Wonderful" makes me wistful for how much I loved certain books and films when I was a kid:
I want the things that I had before
Like a Star Wars poster on my bedroom door
I wish I could count to ten
Make everything be wonderful again
And let me indulge in some Firefly nostalgia....

"It's the End of the 'Verse As We Know It," a nice shiny filk.

Adam Baldwin singing "The Hero of Canton: The Man They Call Jayne." You just gotta love Jayne! UPDATE: The Browncoats do a very nice remix of this song.

And, of course, you can't take the sky from me.

Wednesday, March 18, 2009

sf humor--Star Trek


With a new movie headed our way in May, why not take a few minutes to poke some fun at a beloved sf franchise? After all, we often make fun of the things we love, right?

Some folks have gone to an awful lot of work to produce this delightful series of videos (1, 2, 3, 4, 5) recording various mistakes in the continuity of the Star Trek universe. It's like a video version of the old Nitpicker's Guides, only with a bit more bite.

Spock vs. Q

Here's a moment from the wonderful episode of Futurama that's called "Where No Fan Has Gone Before." More clips here. You'll want to find the entire episode!

Courtesy of Robot Chicken! The Wrath of Khan: The Opera! And a fight at a sf convention. Then No Power. Finally, Bloopers in Space!

A real life Trek drama: Kirk vs. Sulu! William Shatner wonders why he wasn't invited to George Takei's wedding. Takei responds. And then Shatner counterattacks. It's hard to believe, but this all seems to be for real.

And if you haven't already seen it, you simply must watch Leonard Nimoy (Spock) singing "The Ballad of Bilbo Baggins." Words cannot suffice.

Star Trek vs. Star Wars is kind of fun. And, predictably, there are lots of similar attempts out there, too.

Got something funnier? Post a comment and give us a link.

By the way, you can watch Star Trek: The Original Series at CBS.com.

Monday, March 16, 2009

The End of Battlestar Galactica?

Sadly, it’s true. Only one more episode to go. But in this post I don’t intend to indulge in wild speculation about how things’ll turn out in the series finale. No, I want to talk about the end of Battlestar Galactica in a different sense, where “end” is about purpose rather than closure. This notion of end translates the word telos from the Greek, and you can’t complain about being confronted with a bit of Greek when we’re talking about BSG!

What is the aim of the reimagined BSG? What is it shooting for? What is the point of its complicated narrative? Before I give you my proposed answer to this question, let me make it perfectly clear that I don’t mean to suggest BSG is a fable with a single moral. Not at all. This is a messy story. Still, I’d like to argue that there is an aim that often gives shape and direction to the narrative. So what is it?

Consider two moments from the final few episodes of Season 4.5. (Do I need to tell you that spoilers are ahead? It’s obvious, right?) Please forgive me for reconstructing these scenes from memory.

Starbuck demands some time alone with Sam, who’s been shot in the head. She’s talking to him, but thinks he can’t hear her. After reminding him that she once told him she’d put a bullet in his head if she found out he was a Cylon, she tells him that doesn’t matter any more. Whether he’s human or Cylon, she wants him back. Why? Because whatever else he is, he’s her Sam.

Adama asks Starbuck whether Baltar was telling the truth when he revealed to a crowd that she found her own dead body on Earth. She admits it, and goes on to say that she doesn’t know what she is. “I know what you are,” says Adama, “You’re my daughter.”

Think about the distance we've traveled to get to a place where Starbuck and Adama can express this kind of sentiment.

In the original series, the Cylons are metallic robots from outer space who want to kill all humans. They're the enemy, pure and simple, rather like the orcs in Tolkien's LOTR. And the story is us against them, good guys and bad guys. No blurring of the lines.

Through an ongoing series of revelations, the new series disturbs and disrupts this simplistic kind of story--and the moral outlook on which it rests.

Humans created the Cylons. They aren't aliens, but rather our progeny.

Some Cylons look like human beings. They're not metal, but flesh and blood.

Cylons turn out to be religious and political creatures, much like humans are.

Cylons and humans fall in love with one another and there's even a Cylon-human child, Hera.

Some of the characters we thought were humans all along (as did they!) turn out to be Cylons.

Earth, the legendary thirteenth colony of humans, turns out to be a world once populated by Cylons.

Cylons lose the ability to resurrect, and it was always this ability that made them and their way of life so radically different from humanity.

The Galactica itself has become both human and Cylon, both in its crew and in its physical constitution.

I'm fairly certain we could add to this list. But I hope the pattern can be discerned. Although it matters who you are, it doesn't matter what you are. And the lines between us and them are not at all clear. Nobody is just a good guy or just a bad guy. This is one of the many ways that Battlestar Galactica offers us a narrative universe that's more like "the real world" than most of what we see on television, whether it's sf or not.

Saturday, March 14, 2009

Philosophical SF Writers: Robert J. Sawyer

The Hugo and Nebula award winning author Robert J. Sawyer has often remarked that the most ambitious science fiction stories are "philosophical fiction." It's fitting, then, that I inaugurate this new category of post by saying just a bit about Sawyer's writing--before I give you something to think about!

Many of Sawyer's books (although I confess I haven't read them all) are driven by a provocative thought experiment, often just the sort of thing that you'd find widely discussed in the philosophical literature. What would it be like if... everyone in the world were to catch a glimpse of the future? Or if we were to discover scientific evidence of a soul leaving the body at death? Or if we were able to return our aging bodies to their youthful condition? Or if we were to encounter an alien who believed in God? If you want to know what Sawyer thinks it'd be like if such things were to happen, read Flashforward, The Terminal Experiment, Rollback, and Calculating God, respectively. You can count on his books to engage your mind not only with plot and character but with ideas. As somebody once said, the true protagonist of a good science fiction story is an idea rather than a person!

I want to think about the central thought experiment in one Sawyer yarn (Mindscan) in a bit more depth. Suppose that you're in your forties and you've just discovered you have a terminal illness that'll kill you sometime in the next few months. Now suppose that you are presented with an extraordinary opportunity: your consciousness--personality, memories, and all--can be copied and downloaded into a synthetic body that will live on indefinitely. The biological you would live out whatever time you have left, too--out of the way and on the moon! What kind of objections might be raised against doing this? Would you do it? Why or why not? Do you think the result of this procedure would be you? Or a mere copy of you? What's the difference? Does it matter? Here's another chance to think about personal identity in a sf context....

UPDATE: You really ought to check out Sawyer's talk about the relevance of sf. It's called "A Galaxy Far, Far Away" My Ass! and it's been given the Youtube treatment in three parts: 1, 2, 3.

UPDATE 2: Rob has kindly linked to my little blog here. Thanks!

Friday, March 13, 2009

No one cares about the man in the box

Christopher Nolan's The Prestige (2006 ) is both a wonderful film and the source of a provocative set of thought experiments about personal identity. I'd like to talk about a few of the movie's philosophical implications of the film and ask some questions, but I should first warn you that spoilers lie ahead.

David Bowie delivers a delightfully quirky performance as the scientist and inventor Nikola Tesla (1856-1943). Surely in both character and actor we have here the nearest thing to science fiction that real life humanity has to offer!

Tesla builds a fantastic machine for the magician Robert Angier (played by Hugh Jackman), who is desperate to duplicate the astonishing feat of his arch-rival Alfred Borden (Christian Bale). Somehow Borden is able to convince an audience that he has transported himself across the stage in a mere instant. Angier (wrongly!) thinks that one of Tesla's machines is responsible, so he wants one for himself.

But the machine he receives doesn't merely duplicate Borden's trick. It duplicates Angier himself! After the Tesla lightning plays over his body, Angier is apparently unaffected--except that a second Angier appears some distance away. Now that's magic!

Suppose we're wondering just what this machine does. Consider the following possibilities:
(1) The machine creates an exact duplicate of Angier some distance away from the orginal Angier, who is otherwise unaffected by the machine and simply remains where he was. Call this case Duplication.

(2) The machine transports Angier some distance away from his original position and then creates an exact duplicate of him in that position. Call this Transport and Duplication.

(3) The machine replaces Angier with two exact duplicates of himself, one in his original position and the other some distance away. Call this one Fission.

I'd argue that the film favors (1), since it jives quite nicely with the earlier version of the trick wherein Angier must hide under the stage while his body double receives the accolades of the audience. And it's also an extension of the film's opening trick with the bird, too, in which the original bird is killed and then replaced by an exactly similar one. But that's not really my point here. Instead, I want to suggest that although these initially appear to be three distinct options, the differences among them become blurred upon reflection.

Angier says, "It took courage to climb into that machine every night... Not knowing if I'd be the Prestige.... Or the man in the box." But what is it that he doesn't know? Each of the two men thinks that he is "the real Angier." Yet they cannot both be Angier, notwithstanding Tesla's earlier remark that "they are all your hat, Mr. Angier." You see, identity is a transitive relation, so if Angier 1 is the original Angier and Angier 2 is the original Angier, then Angier 1 is Angier 2. And obviously that isn't the case, since there are two of them, and one lives and one dies. (In the first use of the machine, the Angier who remains shoots the Angier who travels, while in later uses it's the Angier who remains who is dropped into the box and drowns.)

So, if they cannot both be identical to the Angier who steps into the lightning, how do we answer Angier's question? Are we asking about the causal connection between the original Angier's body and the bodies of Angier 1 and Angier 2? Or are we asking about psychological continuity rather than bodily continuity? What's the difference between a machine that transports people and a machine that destroys and then duplicates people? (This question will be familiar to Star Trek fans....) In the end, does it matter whether the machine works in way (1), (2), or (3)? Is there really a difference?

Note that this problem isn't merely a result of the obvious fact that we don't understand how an incomprehensible fictional machine works. The deeper problem is that we don't understand exactly what it is to be a person and to be the same person when such odd things are going on. But do we understand such matters in ordinary cases? Perhaps not. And there are odd cases in real life as well as in sf.